![]() ![]() the result will be exactly the same as if you added/removed those directives manually: Note that this will simply add or remove the #include directives for the libraries’ header files in your main sketch file. You can use the checkboxes in this window to add or remove references to Arduino libraries. ![]() Right-click on the “Referenced Libraries” node in Solution Explorer and select “Add->Existing Item”: VisualGDB will show the list of libraries reported by the Arduino build tools. Now we will show how to reference a library explicitly.As long as the libraries are installed in the standard library directories, the Arduino tools will find them automatically. If the library contains source files ( SPI.cpp in this example), they will be automatically added to the project as well: You can reference the libraries from the project by simply including the corresponding. Once it is located, the Arduino tools will automatically update the include search path used by the compiler to find it. The Arduino build tools will automatically search the standard library directories for the SPI.h file.Try including the file from your main sketch (. Now we will show how to reference a basic library. ![]() Click “Fix Build Settings” to enable the generation of debugging symbols for your project, then building by pressing Ctrl-Shift-B: VisualGDB can automatically detect and fix this.
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